Roguelike dungeon crawler that takes inspiration from classic retro games as well as more modern roguelikes
Mobile game, inspired by games such as Flappy Bird and Temple Run, available at Google Play Store (Android) and App Store (iOS)
Project in the course TDA572 - Game Engine Architecture at Chalmers. Purpose was to create our own primitive game engine in C++, and recreate an old classic arcade game with slight modifications
Exploring the advantages of WebGL extensions within the context of GPU-accelerated particle systems, as a part of my master thesis at Chalmers
Retro racing game in pseudo-3D, heavily inspired by old arcade classics such as Pole Position
Lightweight framework for signals in GMS 2.3+ with features such as callbacks and channels.
Project to implement advanced graphical concepts from reasearch papers in the course DAT205 - Advanced Computer Graphics at Chalmers
Bachelor's Thesis, Objective Tiny-Timber : OTTO
Creation of an object-oriented language and a precompiler, as an alternative to real-time C, with the purpose to improve and facilitate laboratory assignments within the course EDA223 - Real-Time Systems at Chalmers and the University of Gothenburg.
Collection of real-time data over Gothenburg, visualized on a webapplication with AI-based predictions of future traffic situations, as a project in the course DAT066 - Project at Chalmers, in collaboration with Cybercom
Agar.io inspired Java multiplayer game developed in a team of five, as a project in the course DAT055 - Object Oriented Applications at Chalmers